H Point

Author: Stuart Macey
Publisher:
ISBN: 9781624650192
Format: PDF, Kindle
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Compiled for aspiring car creators everywhere, H-Point 2nd Edition provides a unique and comprehensive introduction to advanced vehicle packaging and design. Written and illustrated by Stuart Macey with Geoff Wardle, this book demystifies the automotive design process and allows designers access to illustrious careers' worth of knowledge. Stuart currently works as a studio engineer for a major auto manufacturer in Southern California and teaches vehicle architecture part time at Art Center College of Design. Geoff is Director of Advanced Mobilty at Art Center College of Design.

H point

Author: Stuart Macey
Publisher:
ISBN: 9781933492377
Format: PDF, ePub, Docs
Download and Read
Currently used as the educational handout for the transportation design students at Art Center, H-Point is now available to aspiring car creators everywhere, clearly organizing the packaging standards that apply to car and truck design. Along with insightful graphic explanations, this book demystifies the automotive design process and allows designers access to an illustrious careers' worth of knowledge.

How to Illustrate and Design Concept Cars

Author: Adrian Dewey
Publisher: Veloce Publishing Ltd
ISBN: 1845844661
Format: PDF, ePub, Mobi
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The automobile seems to be as popular now as it ever was. Posters of cars still adorn many a child’s bedroom wall, and school exercise books are full of doodles of cars. This book takes those notebook sketches and teaches you how to develop them into the car designs you see in magazines. Using simple to follow step-by-step drawings it guides you from pencil sketch to marker rendering, from doodle to highly visual computer generated artwork. Adrian Dewey has worked on designs as diverse as small sports cars to double decker buses, modified motors to concept Formula 1 cars, using various techniques and styles. In this book, he uses his knowledge of the different styles to guide the reader in creating great artwork and designs of their own. The book shows in detail how to use different materials and how to get the most out of each one, whether it be a great pencil sketch or a photo realistic vector illustration. The book also features an easy to follow index for quick reference on different types of drawing.

Technology Entrepreneurship

Author: Thomas N. Duening
Publisher: Academic Press
ISBN: 9780080922881
Format: PDF, Docs
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Recognizing the unique needs of the technology startup, Duening focuses on intellectual property development, funding, and marketing/selling more than other texts in this market. Extensive use of technology examples, case studies, and assignments keeps the book relevant and motivating for engineering students. Rich in case studies, examples, and in-chapter elements that focus on the challenges of launching and operating a technology venture In-depth examination of intellectual property development, valuation, deal structuring, and equity preservation, issues of most relevance to technology start-ups Extensive discussion of technology management and continuous innovation as a competitive advantage Addresses the issue of leading, managing, motivating, and compensating technical workers More time on the fundamentals of marketing and selling, as these are elements of entrepreneurship commonly most neglected by engineers and scientists

Packaging Design

Author: Marianne R. Klimchuk
Publisher: John Wiley & Sons
ISBN: 1118358546
Format: PDF, Docs
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The fully updated single-source guide to creating successful packaging designs for consumer products Now in full-color throughout, Packaging Design, Second Edition has been fully updated to secure its place as the most comprehensive resource of professional information for creating packaging designs that serve as the marketing vehicles for consumer products. Packed with practical guidance, step-by-step descriptions of the creative process, and all-important insights into the varying perspectives of the stakeholders, the design phases, and the production process, this book illuminates the business of packaging design like no other. Whether you're a designer, brand manager, or packaging manufacturer, the highly visual coverage in Packaging Design will be useful to you, as well as everyone else involved in the process of marketing consumer products. To address the most current packaging design objectives, this new edition offers: Fully updated coverage (35 percent new or updated) of the entire packaging design process, including the business of packaging design, terminology, design principles, the creative process, and pre-production and production issues A new chapter that puts packaging design in the context of brand and business strategies A new chapter on social responsibility and sustainability All new case studies and examples that illustrate every phase of the packaging design process A history of packaging design covered in brief to provide a context and framework for today's business Useful appendices on portfolio preparation for the student and the professional, along with general legal and regulatory issues and professional practice guidelines

How to Design Cars Like a Pro

Author: Tony Lewin
Publisher: Motorbooks International
ISBN: 0760336954
Format: PDF, ePub, Mobi
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This comprehensive new edition of How to Design Cars Like a Pro provides an in-depth look at modern automotive design. Interviews with leading automobile designers from Ford, BMW, GM Jaguar, Nissan and others, analyses of past and present trends, studies of individual models and concepts, and much more combine to reveal the fascinating mix of art and science that goes into creating automobiles. This book is a must-have for professional designers, as well as for automotive enthusiasts.

Regression Basics

Author: Leo H. Kahane
Publisher: SAGE Publications
ISBN: 1483317102
Format: PDF
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Using a friendly, nontechnical approach, the Second Edition of Regression Basics introduces readers to the fundamentals of regression. Accessible to anyone with an introductory statistics background, this book builds from a simple two-variable model to a model of greater complexity. Author Leo H. Kahane weaves four engaging examples throughout the text to illustrate not only the techniques of regression but also how this empirical tool can be applied in creative ways to consider a broad array of topics. New to the Second Edition • Offers greater coverage of simple panel-data estimation: Because the availability of panel data has increased over the past decade, this new edition includes coverage of estimation with multiple cross-sections of data across time. • Provides an introductory discussion of omitted variables bias: As a problem that frequently arises, this issue is important for those new to regression analysis to understand. • Includes up-to-date advances: Chapter 7 is expanded to include recent developments in regression. • Uses a diverse selection of examples: Engaging examples illustrate the wide application of regression analysis from baseball salaries to presidential voting to British crime rates to U.S. abortion rates and more. • Includes more end-of-chapter problems: This edition offers new questions at the end of chapters that are based on the new examples woven through the book. • Illustrates examples using software programs: Appendix B now includes screenshots to further aid readers working with Microsoft Excel® and SPSS. Intended Audience This is an ideal core or supplemental text for advanced undergraduate and graduate courses such as Regression and Correlation, Sociological Research Methods, Quantitative Research Methods, and Statistical Methods in the fields of economics, public policy, political science, sociology, public affairs, urban planning, education, and geography.

Building Scientific Apparatus

Author: John H. Moore
Publisher: Cambridge University Press
ISBN: 0521878586
Format: PDF, Docs
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Unrivalled in its coverage and unique in its hands-on approach, this guide to the design and construction of scientific apparatus is essential reading for every scientist and student of engineering, and physical, chemical, and biological sciences. Covering the physical principles governing the operation of the mechanical, optical and electronic parts of an instrument, new sections on detectors, low-temperature measurements, high-pressure apparatus, and updated engineering specifications, as well as 400 figures and tables, have been added to this edition. Data on the properties of materials and components used by manufacturers are included. Mechanical, optical, and electronic construction techniques carried out in the lab, as well as those let out to specialized shops, are also described. Step-by-step instruction supported by many detailed figures, is given for laboratory skills such as soldering electrical components, glassblowing, brazing, and polishing.

Speed Read Car Design

Author: Tony Lewin
Publisher: Motorbooks International
ISBN: 0760358109
Format: PDF, ePub
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People have never been more broadly aware of design as a concept, or as something that fits into their everyday lives. Even the simplest of consumer products compete to offer something that will better catch the public’s eye and reflect the taste and perceived lifestyle of each individual. Like all design, car design is complex subject. It's one in which many people have an interest--and not just gearheads. Every part of a car represents myriad decisions by the design team ruled by engineering, aesthetics, human interface, and emotion. Speed Read: Car Design helps the reader to understand the hows and whys of that design process, offering an engaging review of history, theory, key concepts, and key designers. It’s a book for car enthusiasts, design fans, and anyone with a desire to better understand why our wheeled world looks the way it does.

The Art of Game Design

Author: Jesse Schell
Publisher: CRC Press
ISBN: 1466598646
Format: PDF, ePub
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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.